The big NULL replacement party part 6.
...and ', NULL' had even more to replace.
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@@ -362,7 +362,7 @@ void ScreenInstallOverlay::Update( float fDeltaTime )
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}
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if( playAfterLaunchInfo.bAnySongChanged )
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SONGMAN->Reload( false, NULL );
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SONGMAN->Reload( false, nullptr );
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if( !playAfterLaunchInfo.sSongDir.empty() )
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{
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