Removed the smnew macro and the call to _CrtSetDbgFlag() to get ready for

merging with the main branch.
This commit is contained in:
Shenjoku
2013-04-19 20:34:11 -07:00
parent dac4493fe5
commit 0792db752a
195 changed files with 585 additions and 598 deletions
+1 -1
View File
@@ -77,7 +77,7 @@ void LifeMeterTime::Load( const PlayerState *pPlayerState, PlayerStageStats *pPl
m_quadDangerGlow.SetEffectClock( Actor::CLOCK_BGM_BEAT );
this->AddChild( &m_quadDangerGlow );
m_pStream = smnew StreamDisplay;
m_pStream = new StreamDisplay;
bool bExtra = GAMESTATE->IsAnExtraStage();
m_pStream->Load( bExtra ? "StreamDisplayExtra" : "StreamDisplay" );
this->AddChild( m_pStream );