Add StepsTypeInfo and return the structure rather than having GameManager methods for each piece of data

This commit is contained in:
Chris Danford
2008-03-24 04:39:24 +00:00
parent 36c553b0a3
commit 077a1a3b85
18 changed files with 93 additions and 98 deletions
+2 -2
View File
@@ -43,7 +43,7 @@ XNode* TrailID::CreateNode() const
{
XNode* pNode = new XNode( "Trail" );
pNode->AppendAttr( "StepsType", GameManager::StepsTypeToString(st) );
pNode->AppendAttr( "StepsType", GAMEMAN->GetStepsTypeInfo(st).szName );
pNode->AppendAttr( "CourseDifficulty", DifficultyToString(cd) );
return pNode;
@@ -65,7 +65,7 @@ void TrailID::LoadFromNode( const XNode* pNode )
RString TrailID::ToString() const
{
RString s = GameManager::StepsTypeToString( st );
RString s = GAMEMAN->GetStepsTypeInfo(st).szName;
s += " " + DifficultyToString( cd );
return s;
}