Add StepsTypeInfo and return the structure rather than having GameManager methods for each piece of data
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@@ -1197,7 +1197,7 @@ public:
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m_Def.m_vsChoices.clear();
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FOREACH_CONST( StepsType, m_vStepsTypesToShow, st )
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{
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RString s = GAMEMAN->StepsTypeToLocalizedString( *st );
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RString s = GAMEMAN->GetStepsTypeInfo( *st ).GetLocalizedString();
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m_Def.m_vsChoices.push_back( s );
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}
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