From 0775e54030a6d44c42b65f4332afbe239a9f9405 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Fri, 24 Sep 2004 02:52:07 +0000 Subject: [PATCH] compile fix --- stepmania/src/BGAnimationLayer.cpp | 32 +++++++++++++++--------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/stepmania/src/BGAnimationLayer.cpp b/stepmania/src/BGAnimationLayer.cpp index cebf1e724c..c0c12d9408 100644 --- a/stepmania/src/BGAnimationLayer.cpp +++ b/stepmania/src/BGAnimationLayer.cpp @@ -27,7 +27,7 @@ const float SPIRAL_MIN_ZOOM = 0.3f; #define MAX_TILES_HIGH int(SCREEN_HEIGHT/32+2) #define MAX_SPRITES (MAX_TILES_WIDE*MAX_TILES_HIGH) -#define FullScreenRectI RectI((int)SCREEN_LEFT,(int)SCREEN_TOP,(int)SCREEN_RIGHT,(int)SCREEN_BOTTOM) +#define FullScreenRectF RectF(SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM) BGAnimationLayer::BGAnimationLayer( bool Generic ) @@ -132,7 +132,7 @@ void BGAnimationLayer::LoadFromStaticGraphic( CString sPath ) Init(); Sprite* pSprite = new Sprite; pSprite->LoadBG( sPath ); - pSprite->StretchTo( FullScreenRectI ); + pSprite->StretchTo( FullScreenRectF ); m_SubActors.push_back( pSprite ); } @@ -141,7 +141,7 @@ void BGAnimationLayer::LoadFromMovie( CString sMoviePath ) Init(); Sprite* pSprite = new Sprite; pSprite->LoadBG( sMoviePath ); - pSprite->StretchTo( FullScreenRectI ); + pSprite->StretchTo( FullScreenRectF ); pSprite->GetTexture()->Pause(); m_SubActors.push_back( pSprite ); } @@ -152,7 +152,7 @@ void BGAnimationLayer::LoadFromVisualization( CString sMoviePath ) Sprite* pSprite = new Sprite; m_SubActors.push_back( pSprite ); pSprite->LoadBG( sMoviePath ); - pSprite->StretchTo( FullScreenRectI ); + pSprite->StretchTo( FullScreenRectF ); pSprite->SetBlendMode( BLEND_ADD ); } @@ -239,7 +239,7 @@ void BGAnimationLayer::LoadFromAniLayerFile( CString sPath ) RageTextureID ID(sPath); ID.bStretch = true; pSprite->LoadBG( ID ); - pSprite->StretchTo( FullScreenRectI ); + pSprite->StretchTo( FullScreenRectF ); pSprite->SetCustomTextureRect( RectF(0,0,1,1) ); switch( effect ) @@ -258,13 +258,13 @@ void BGAnimationLayer::LoadFromAniLayerFile( CString sPath ) Sprite* pSprite = new Sprite; m_SubActors.push_back( pSprite ); pSprite->LoadBG( sPath ); - const RectI StretchedFullScreenRectI( - FullScreenRectI.left-200, - FullScreenRectI.top-200, - FullScreenRectI.right+200, - FullScreenRectI.bottom+200 ); + const RectF StretchedFullScreenRectF( + FullScreenRectF.left-200, + FullScreenRectF.top-200, + FullScreenRectF.right+200, + FullScreenRectF.bottom+200 ); - pSprite->ScaleToCover( StretchedFullScreenRectI ); + pSprite->ScaleToCover( StretchedFullScreenRectF ); pSprite->SetEffectSpin( RageVector3(0,0,60) ); } break; @@ -453,7 +453,7 @@ void BGAnimationLayer::LoadFromIni( CString sAniDir, CString sLayer ) CString expr; if( ini.GetValue(sLayer,"Cond",expr) || ini.GetValue(sLayer,"Condition",expr) ) { - if( !Lua::RunExpression( expr ) ) + if( !Lua::RunExpressionB( expr ) ) return; } } @@ -570,7 +570,7 @@ void BGAnimationLayer::LoadFromIni( CString sAniDir, CString sLayer ) if( !m_bGeneric ) { if( Stretch ) - pActor->StretchTo( FullScreenRectI ); + pActor->StretchTo( FullScreenRectF ); else pActor->SetXY( CENTER_X, CENTER_Y ); } @@ -591,8 +591,8 @@ void BGAnimationLayer::LoadFromIni( CString sAniDir, CString sLayer ) { Actor* pActor = MakeActor( sPath ); m_SubActors.push_back( pActor ); - pActor->SetXY( randomf(float(FullScreenRectI.left),float(FullScreenRectI.right)), - randomf(float(FullScreenRectI.top),float(FullScreenRectI.bottom)) ); + pActor->SetXY( randomf(float(FullScreenRectF.left),float(FullScreenRectF.right)), + randomf(float(FullScreenRectF.top),float(FullScreenRectF.bottom)) ); pActor->SetZoom( randomf(m_fZoomMin,m_fZoomMax) ); m_vParticleVelocity.push_back( RageVector3( randomf(m_fVelocityXMin,m_fVelocityXMax), @@ -936,7 +936,7 @@ bool BGAnimationLayer::EarlyAbortDraw() if( m_sDrawCond.empty() ) return false; - if( !Lua::RunExpression( m_sDrawCond ) ) + if( !Lua::RunExpressionB( m_sDrawCond ) ) return true; return false;