comment/whitespace editing
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@@ -2606,7 +2606,7 @@ static const Game g_Game_Popn =
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/** Guitar5 ******************************************************************/
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//ThemeMetric<int> GUITAR5_COL_SPACING ("ColumnSpacing","Guitar5");
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static const int GUITAR5_COL_SPACING = 48; // todo: get a proper value? -aj
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static const int GUITAR5_COL_SPACING = 48;
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static const Style g_Style_Guitar_Five =
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{ // STYLE_GUITAR_FIVE
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@@ -3051,7 +3051,7 @@ StepsType GameManager::StringToStepsType( RString sStepsType )
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sStepsType.MakeLower();
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// TODO: Format specific hacks should be moved into the file loader for that format.
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// If i'm assuming this correctly, these only apply to .sm files: -aj
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// If i'm assuming this correctly, these two only apply to .sm files: -aj
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// HACK: We eliminated "ez2-single-hard", but we should still handle it.
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if( sStepsType == "ez2-single-hard" )
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