allow access to individual BroadcastOnChangePtrs within BroadcastOnChangePtr1D
This commit is contained in:
@@ -112,7 +112,7 @@ void ScreenEditMenu::MenuStart( PlayerNumber pn )
|
||||
|
||||
GAMESTATE->m_pCurSong.Set( pSong );
|
||||
GAMESTATE->m_pCurStyle = GAMEMAN->GetEditorStyleForStepsType( st );
|
||||
GAMESTATE->m_pCurSteps.Set( PLAYER_1, pSteps );
|
||||
GAMESTATE->m_pCurSteps[PLAYER_1].Set( pSteps );
|
||||
|
||||
//
|
||||
// handle error cases
|
||||
|
||||
Reference in New Issue
Block a user