[ScreenGameplay, LyricDisplay] Stop lyrics from animating on failure. Fixes issue 298.

This commit is contained in:
AJ Kelly
2011-07-31 12:54:21 -05:00
parent d3f641c0e3
commit 06c447026d
4 changed files with 18 additions and 1 deletions
+1 -1
View File
@@ -1713,7 +1713,7 @@ void ScreenGameplay::Update( float fDeltaTime )
{
m_pSoundMusic->StopPlaying();
SCREENMAN->PostMessageToTopScreen( SM_NotesEnded, 0 );
// todo: stop lyrics (m_LyricDisplay) from animating -aj
m_LyricDisplay.Stop();
}
// Update living players' alive time