From 067714020801d3c44aa1af0f6919e18e41ef4a6b Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Sun, 22 Jun 2003 04:46:57 +0000 Subject: [PATCH] revert stuck key fix --- stepmania/src/StepMania.cpp | 9 --------- 1 file changed, 9 deletions(-) diff --git a/stepmania/src/StepMania.cpp b/stepmania/src/StepMania.cpp index b06bb0a736..cc36f2d3bf 100644 --- a/stepmania/src/StepMania.cpp +++ b/stepmania/src/StepMania.cpp @@ -126,15 +126,6 @@ void ApplyGraphicOptions() /* Give the input handlers a chance to re-open devices as necessary. */ INPUTMAN->WindowReset(); - - // Input events are lost while the graphics window is - // destroyed and re-created. Reset all held keys so that - // keys don't appear to be stuck down - particularly - // Alt after Alt+Enter. This would make more sense in - // InputHandler::WindowReset(), but I figure that it's - // something that every InputHandler would need to do - // anyway. -Chris - INPUTFILTER->Reset(); } void ExitGame()