Fix metric.
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@@ -70,7 +70,6 @@
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static ThemeMetric<float> INITIAL_BACKGROUND_BRIGHTNESS ("ScreenGameplay","InitialBackgroundBrightness");
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static ThemeMetric<float> INITIAL_BACKGROUND_BRIGHTNESS ("ScreenGameplay","InitialBackgroundBrightness");
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static ThemeMetric<float> SECONDS_BETWEEN_COMMENTS ("ScreenGameplay","SecondsBetweenComments");
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static ThemeMetric<float> SECONDS_BETWEEN_COMMENTS ("ScreenGameplay","SecondsBetweenComments");
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static ThemeMetric<RString> SCORE_KEEPER_CLASS ("ScreenGameplay","ScoreKeeperClass");
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static ThemeMetric<RString> SCORE_KEEPER_CLASS ("ScreenGameplay","ScoreKeeperClass");
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static ThemeMetric<bool> SURVIVAL_MOD_OVERRIDE ("ScreenGameplay","SurvivalModOverride");
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AutoScreenMessage( SM_PlayGo );
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AutoScreenMessage( SM_PlayGo );
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@@ -348,6 +347,7 @@ void ScreenGameplay::Init()
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ALLOW_CENTER_1_PLAYER.Load( m_sName, "AllowCenter1Player" );
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ALLOW_CENTER_1_PLAYER.Load( m_sName, "AllowCenter1Player" );
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// configurable:
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// configurable:
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UNPAUSE_WITH_START.Load( m_sName, "UnpauseWithStart");
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UNPAUSE_WITH_START.Load( m_sName, "UnpauseWithStart");
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SURVIVAL_MOD_OVERRIDE.Load(m_sName, "SurvivalModOverride");
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if( UseSongBackgroundAndForeground() )
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if( UseSongBackgroundAndForeground() )
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{
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{
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