added the DirectShow baseclasses to the project so it doesn't need to be built separately anymore.
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@@ -1,11 +1,12 @@
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#include "stdafx.h"
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/*
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-----------------------------------------------------------------------------
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File: RageMovieTexture.h
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Class: RageMovieTexture
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Desc: Based on the DShowTextures example in the DX8 SDK.
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Desc: See header.
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Copyright (c) 2001 Chris Danford. All rights reserved.
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Copyright (c) 2001-2002 by the names listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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@@ -18,9 +19,9 @@
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// Link with the DirectShow base class libraries
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#if defined(DEBUG) | defined(_DEBUG)
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#pragma comment(lib, "strmbasd.lib")
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#pragma comment(lib, "baseclasses/debug/strmbasd.lib")
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#else
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#pragma comment(lib, "strmbase.lib")
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#pragma comment(lib, "baseclasses/release/strmbase.lib")
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#endif
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//-----------------------------------------------------------------------------
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