Pass the initial tap note score to ChangeLife for hold notes; it's needed to
handle Oni penalties correctly. (not actually doing that yet)
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@@ -126,7 +126,7 @@ void LifeMeterBattery::ChangeLife( TapNoteScore score )
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m_bFailedEarlier = true;
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}
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void LifeMeterBattery::ChangeLife( HoldNoteScore score )
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void LifeMeterBattery::ChangeLife( HoldNoteScore score, TapNoteScore tscore )
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{
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switch( score )
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{
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