lua: GetNumPlayersEnabled, PlayerUsingBothSides
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@@ -1425,6 +1425,13 @@ LuaFunction_NoArgs( IsExtraStage, GAMESTATE->IsExtraStage() )
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LuaFunction_NoArgs( IsExtraStage2, GAMESTATE->IsExtraStage2() )
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LuaFunction_NoArgs( IsExtraStage2, GAMESTATE->IsExtraStage2() )
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LuaFunction_NoArgs( CourseSongIndex, GAMESTATE->GetCourseSongIndex() )
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LuaFunction_NoArgs( CourseSongIndex, GAMESTATE->GetCourseSongIndex() )
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LuaFunction_NoArgs( CurStyle, GAMESTATE->m_CurStyle )
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LuaFunction_NoArgs( CurStyle, GAMESTATE->m_CurStyle )
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LuaFunction_NoArgs( GetNumPlayersEnabled, GAMESTATE->GetNumPlayersEnabled() )
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static bool PlayerUsingBothSides()
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{
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return GAMESTATE->GetCurrentStyleDef()->m_StyleType==StyleDef::ONE_PLAYER_TWO_CREDITS;
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}
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LuaFunction_NoArgs( PlayerUsingBothSides, PlayerUsingBothSides() )
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/* Return an integer into SONGMAN->m_pSongs. This lets us do input checking, which we
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/* Return an integer into SONGMAN->m_pSongs. This lets us do input checking, which we
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* can't easily do if we return pointers. */
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* can't easily do if we return pointers. */
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