use better mixer
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@@ -91,7 +91,7 @@ bool RageSound_WaveOut::GetPCM()
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unsigned got = sounds[i]->snd->GetPCM((char *) buf, chunksize, last_cursor_pos);
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SOUNDMAN->MixAudio(
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(Uint8 *) buffers[b].lpData, (Uint8 *) buf, got, SDL_MIX_MAXVOLUME/2);
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(Sint16 *) buffers[b].lpData, buf, got, .5);
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if(got < chunksize)
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{
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