From 05d01855b7b6f97671607158f1e9b9047aa60042 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Tue, 5 Apr 2005 02:34:50 +0000 Subject: [PATCH] fix random score range --- stepmania/src/GameCommand.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/GameCommand.cpp b/stepmania/src/GameCommand.cpp index fe9253f9e2..a56593e311 100644 --- a/stepmania/src/GameCommand.cpp +++ b/stepmania/src/GameCommand.cpp @@ -760,7 +760,7 @@ void GameCommand::ApplySelf( const vector &vpns ) const { // Choose a percent for all scores. This is useful for testing unlocks // where some elements are unlocked at a certain percent complete - float fPercentDP = randomf( 60, 120 ); + float fPercentDP = randomf( 0.60, 1.20 ); Profile* pProfile = PROFILEMAN->GetMachineProfile();