reimplement "SyncBias" as something that tells us the sync of the pack so we may adjust accordingly rather than the blanket sync to apply to the pack.
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@@ -240,7 +240,7 @@ public:
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Preference<ShowDancingCharacters> m_ShowDancingCharacters;
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Preference<bool> m_bUseUnlockSystem;
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Preference<float> m_fGlobalOffsetSeconds;
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Preference<float> m_fDefaultGroupOffsetSeconds;
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Preference<float> m_fMachineSyncBias;
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Preference<int> m_iProgressiveLifebar;
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Preference<int> m_iProgressiveStageLifebar;
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Preference<int> m_iProgressiveNonstopLifebar;
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