Yet more theme cleanup. This should be the job of the artists!
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@@ -63,7 +63,7 @@ Background::Background()
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m_BackgroundMode = MODE_STATIC_BG;
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m_BGADanger.LoadFromAniDir( THEME->GetPathTo("BGAnimations","danger") );
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m_BGADanger.LoadFromAniDir( THEME->GetPathTo("BGAnimations","gameplay danger") );
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m_quadBGBrightness.StretchTo( RECT_BACKGROUND );
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m_quadBGBrightness.SetDiffuse( D3DXCOLOR(0,0,0,1-PREFSMAN->m_fBGBrightness) );
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