From 05c1ab44b9bb87bf94bb9b331db116b3af299dcc Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Tue, 4 Apr 2006 23:40:43 +0000 Subject: [PATCH] simplify --- .../src/arch/InputHandler/InputHandler_DirectInput.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/stepmania/src/arch/InputHandler/InputHandler_DirectInput.cpp b/stepmania/src/arch/InputHandler/InputHandler_DirectInput.cpp index c712a39b14..42de0e5fb4 100644 --- a/stepmania/src/arch/InputHandler/InputHandler_DirectInput.cpp +++ b/stepmania/src/arch/InputHandler/InputHandler_DirectInput.cpp @@ -498,9 +498,6 @@ void InputHandler_DInput::PollAndAcquireDevices( bool bBuffered ) void InputHandler_DInput::Update() { - RageTimer zero; - zero.SetZero(); - /* Handle polled devices. Handle buffered, too, if there's no input thread to do it. */ PollAndAcquireDevices( false ); if( !m_InputThread.IsCreated() ) @@ -510,12 +507,12 @@ void InputHandler_DInput::Update() { if( !Devices[i].buffered ) { - UpdatePolled( Devices[i], zero ); + UpdatePolled( Devices[i], RageZeroTimer ); } else if( !m_InputThread.IsCreated() ) { /* If we have an input thread, it'll handle buffered devices. */ - UpdateBuffered( Devices[i], zero ); + UpdateBuffered( Devices[i], RageZeroTimer ); } }