remove FontBaseZoom in favor of doubleres font textures. This is cleaner and doesn't have weird interactions with maxwidth, wrapwidthpixels, etc

This commit is contained in:
Chris Danford
2008-05-27 17:08:25 +00:00
parent 94c489bae0
commit 0544328038
34 changed files with 17 additions and 44 deletions
-2
View File
@@ -228,7 +228,6 @@ Font::Font()
m_iRefCount = 1;
m_pDefault = NULL;
m_bRightToLeft = false;
m_fFontBaseZoom = 1;
m_DefaultStrokeColor = RageColor(1,1,1,1);
m_bStrokeIsUnder = true;
}
@@ -692,7 +691,6 @@ void Font::Load( const RString &sIniPath, RString sChars )
ini.RenameKey("Char Widths", "main");
ini.GetValue( "main", "CapitalsOnly", bCapitalsOnly );
ini.GetValue( "main", "RightToLeft", m_bRightToLeft );
ini.GetValue( "main", "FontBaseZoom", m_fFontBaseZoom );
RString s;
if( ini.GetValue( "main", "DefaultStrokeColor", s ) )
m_DefaultStrokeColor.FromString( s );