This commit is contained in:
Glenn Maynard
2005-07-07 10:48:02 +00:00
parent 1fd2dc8604
commit 0532a3db79
9 changed files with 2 additions and 45 deletions
-5
View File
@@ -672,11 +672,6 @@ bool BGAnimationLayer::EarlyAbortDraw()
return false;
}
void BGAnimationLayer::DrawPrimitives()
{
ActorFrame::DrawPrimitives();
}
/*
* (c) 2001-2004 Ben Nordstrom, Chris Danford, Glenn Maynard
-1
View File
@@ -21,7 +21,6 @@ public:
void LoadFromNode( const CString& sDir, const XNode* pNode );
void UpdateInternal( float fDeltaTime );
void DrawPrimitives();
bool EarlyAbortDraw();
float GetMaxTweenTimeLeft() const;
-5
View File
@@ -227,11 +227,6 @@ void BPMDisplay::SetVarious()
m_textBPM.SetText( "Various" );
}
void BPMDisplay::DrawPrimitives()
{
ActorFrame::DrawPrimitives();
}
/*
* (c) 2001-2002 Chris Danford
* All rights reserved.
+1 -1
View File
@@ -19,7 +19,7 @@ public:
BPMDisplay();
void Load();
virtual void Update( float fDeltaTime );
virtual void DrawPrimitives();
void SetBpmFromSong( const Song* pSong );
void SetBpmFromCourse( const Course* pCourse );
void SetConstantBpm( float fBPM );
-5
View File
@@ -64,11 +64,6 @@ void OptionIcon::Set( PlayerNumber pn, const CString &_sText, bool bHeader )
m_text.CropToWidth( TEXT_WIDTH );
}
void OptionIcon::DrawPrimitives()
{
ActorFrame::DrawPrimitives();
}
/*
* (c) 2002-2004 Chris Danford
* All rights reserved.
-1
View File
@@ -15,7 +15,6 @@ public:
OptionIcon();
void Load( CString sType );
void Set( PlayerNumber pn, const CString &sText, bool bHeader = false );
void DrawPrimitives();
protected:
BitmapText m_text;
+1 -6
View File
@@ -28,7 +28,7 @@ struct OptionColumnEntry
int iSlotIndex;
};
const OptionColumnEntry g_OptionColumnEntries[] =
static const OptionColumnEntry g_OptionColumnEntries[] =
{
{"Boost", 0},
{"Brake", 0},
@@ -132,11 +132,6 @@ void OptionIconRow::Refresh()
m_OptionIcon[i].Set( m_PlayerNumber, asTabs[i-1], false );
}
void OptionIconRow::DrawPrimitives()
{
ActorFrame::DrawPrimitives();
}
/*
* (c) 2002-2004 Chris Danford
* All rights reserved.
-1
View File
@@ -19,7 +19,6 @@ public:
void Load( PlayerNumber pn );
void Refresh();
virtual void DrawPrimitives();
protected:
PlayerNumber m_PlayerNumber;
-20
View File
@@ -148,33 +148,13 @@ void WheelBase::SetItemPosition( Actor &item, float fPosOffsetsFromMiddle )
void WheelBase::DrawPrimitives()
{
if( USE_3D )
{
// DISPLAY->PushMatrix();
// DISPLAY->EnterPerspective(45, false); //Not needed for 3D
// construct view and project matrix
// RageVector3 Up( 0.0f, 1.0f, 0.0f );
// RageVector3 Eye( SCREEN_CENTER_X, SCREEN_CENTER_Y, 550 );
// RageVector3 At( SCREEN_CENTER_X, SCREEN_CENTER_Y, 0 );
// DISPLAY->LoadLookAt(60, Eye, At, Up); //Changed from DISPLAY->LookAt(Eye, At, Up)
}
// draw outside->inside
for( int i=0; i<NUM_WHEEL_ITEMS/2; i++ )
DrawItem( i );
for( int i=NUM_WHEEL_ITEMS-1; i>=NUM_WHEEL_ITEMS/2; i-- )
DrawItem( i );
ActorFrame::DrawPrimitives();
if( USE_3D )
{
// DISPLAY->ExitPerspective(); //Not needed?
// DISPLAY->PopMatrix();
}
}