More movie texture work. Changed plib's release CRT version to "Multithreaded DLL".

This commit is contained in:
Chris Danford
2002-11-28 20:48:00 +00:00
parent 4e4c143223
commit 04e2c0b68c
12 changed files with 50 additions and 35 deletions
+9
View File
@@ -43,6 +43,15 @@ RageTextureManager::~RageTextureManager()
}
}
void RageTextureManager::Update( float fDeltaTime )
{
for( std::map<CString, RageTexture*>::iterator i = m_mapPathToTexture.begin();
i != m_mapPathToTexture.end(); ++i)
{
RageTexture* pTexture = i->second;
pTexture->Update( fDeltaTime );
}
}
//-----------------------------------------------------------------------------
// Load/Unload textures from disk