quit trying to load from fallbacks after the first successful load
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@@ -167,7 +167,7 @@ bool ProfileManager::LoadProfileFromMemoryCard( PlayerNumber pn )
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Profile::LoadResult res = LoadProfile( pn, sDir, true );
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if( res == Profile::success )
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iLoadedFrom = i;
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else if( res != Profile::failed_no_profile )
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if( res != Profile::failed_no_profile )
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break;
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}
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