add comments
This commit is contained in:
@@ -217,6 +217,7 @@ Actor* ActorUtil::LoadFromNode( const CString& sDir, const XNode* pNode )
|
|||||||
|
|
||||||
// Element name is the type in XML.
|
// Element name is the type in XML.
|
||||||
// Type= is the name in INI.
|
// Type= is the name in INI.
|
||||||
|
// TODO: Remove the backward compat fallback
|
||||||
CString sClass = pNode->m_sName;
|
CString sClass = pNode->m_sName;
|
||||||
bool bHasClass = pNode->GetAttrValue( "Class", sClass );
|
bool bHasClass = pNode->GetAttrValue( "Class", sClass );
|
||||||
if( !bHasClass )
|
if( !bHasClass )
|
||||||
@@ -236,7 +237,7 @@ Actor* ActorUtil::LoadFromNode( const CString& sDir, const XNode* pNode )
|
|||||||
{
|
{
|
||||||
pReturn = ActorUtil::Create( sClass, sDir, pNode );
|
pReturn = ActorUtil::Create( sClass, sDir, pNode );
|
||||||
}
|
}
|
||||||
else // sClass is empty or garbage (e.g. "1" // 0==Sprite")
|
else // sClass is empty or garbage (e.g. "1" or "0 // 0==Sprite")
|
||||||
{
|
{
|
||||||
// automatically figure out the type
|
// automatically figure out the type
|
||||||
CString sFile;
|
CString sFile;
|
||||||
|
|||||||
Reference in New Issue
Block a user