Fix lifts not counting for combos.
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@@ -503,7 +503,7 @@ void ScoreKeeperNormal::GetRowCounts( const NoteData &nd, int iRow,
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if( tn.pn != PLAYER_INVALID && tn.pn != pn )
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if( tn.pn != PLAYER_INVALID && tn.pn != pn )
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continue;
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continue;
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if( tn.type != TapNote::tap && tn.type != TapNote::hold_head )
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if( tn.type != TapNote::tap && tn.type != TapNote::hold_head && tn.type != TapNote::lift )
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continue;
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continue;
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TapNoteScore tns = tn.result.tns;
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TapNoteScore tns = tn.result.tns;
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if( tns >= m_MinScoreToContinueCombo )
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if( tns >= m_MinScoreToContinueCombo )
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