re-clamp the description when changing the difficulty
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@@ -237,11 +237,14 @@ void BMSLoader::SearchForDifficulty( CString sTag, Steps *pOut )
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/* Only match "Light" in parentheses. */
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if( sTag.find( "(light" ) != sTag.npos )
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{
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pOut->SetDifficulty( DIFFICULTY_EASY );
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}
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else if( sTag.find( "another" ) != sTag.npos )
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{
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pOut->SetDifficulty( DIFFICULTY_HARD );
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if( sTag.find( "(solo)" ) != sTag.npos )
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}
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else if( sTag.find( "(solo)" ) != sTag.npos )
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{
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pOut->SetDescription( "Solo" );
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pOut->SetDifficulty( DIFFICULTY_EDIT );
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