Bug fixes and deferred rendering architecture
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@@ -58,8 +58,8 @@ void SongManager::InitSongArrayFromDisk( void(*callback)() )
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{
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LoadStepManiaSongDir( "Songs", callback );
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for( int i=0; i<PREFSMAN->m_asSongFolders.GetSize(); i++ )
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LoadStepManiaSongDir( PREFSMAN->m_asSongFolders[i], callback );
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for( int i=0; i<PREFSMAN->m_asAdditionalSongFolders.GetSize(); i++ )
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LoadStepManiaSongDir( PREFSMAN->m_asAdditionalSongFolders[i], callback );
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// compute group names
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CArray<Song*, Song*> arraySongs;
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