fix subtle bugs that caused inaccurate judgment totals with AI player
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@@ -81,7 +81,8 @@ Grade StageStats::GetGrade( PlayerNumber pn )
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iTapNoteScores[pn][TNS_GREAT] == 0 &&
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iTapNoteScores[pn][TNS_GOOD] == 0 &&
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iTapNoteScores[pn][TNS_BOO] == 0 &&
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iTapNoteScores[pn][TNS_MISS] == 0 )
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iTapNoteScores[pn][TNS_MISS] == 0 &&
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iHoldNoteScores[pn][HNS_NG] == 0 )
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return GRADE_AAAA;
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if ( fPercentDancePoints == 1.00 ) return GRADE_AAA;
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