fix subtle bugs that caused inaccurate judgment totals with AI player

This commit is contained in:
Chris Danford
2003-04-10 05:46:31 +00:00
parent 17e9a7d777
commit 04145caf72
20 changed files with 88 additions and 74 deletions
+1 -1
View File
@@ -232,7 +232,7 @@ void ScreenSelect::HandleScreenMessage( const ScreenMessage SM )
case SM_MenuTimer:
{
for( int p=0; p<NUM_PLAYERS; p++ )
if( GAMESTATE->IsPlayerEnabled(p) )
if( GAMESTATE->IsHumanPlayer(p) )
MenuStart( (PlayerNumber)p );
}
break;