fix subtle bugs that caused inaccurate judgment totals with AI player

This commit is contained in:
Chris Danford
2003-04-10 05:46:31 +00:00
parent 17e9a7d777
commit 04145caf72
20 changed files with 88 additions and 74 deletions
+1 -1
View File
@@ -47,7 +47,7 @@ ScreenInstructions::ScreenInstructions()
Difficulty easiestDifficulty = (Difficulty)(NUM_DIFFICULTIES-1);
for( int p=0; p<NUM_PLAYERS; p++ )
{
if( !GAMESTATE->IsPlayerEnabled(p) )
if( !GAMESTATE->IsHumanPlayer(p) )
continue;
easiestDifficulty = min( easiestDifficulty, GAMESTATE->m_PreferredDifficulty[p] );
}