fix subtle bugs that caused inaccurate judgment totals with AI player
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@@ -135,7 +135,7 @@ MusicWheel::MusicWheel()
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GAMESTATE->m_pCurSong = pSong;
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for( int p=0; p<NUM_PLAYERS; p++ )
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{
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if( GAMESTATE->IsPlayerEnabled(p) )
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if( GAMESTATE->IsHumanPlayer(p) )
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{
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GAMESTATE->m_pCurNotes[p] = pNotes;
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GAMESTATE->m_PlayerOptions[p] = po;
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