Enable all players.

This commit is contained in:
Glenn Maynard
2004-02-24 23:00:52 +00:00
parent 5a3fc99d4c
commit 03fc6c5ecb
+4
View File
@@ -38,6 +38,10 @@ ScreenEditCoursesMenu::ScreenEditCoursesMenu( CString sName ) : Screen( sName )
{ {
LOG->Trace( "ScreenEditCoursesMenu::ScreenEditCoursesMenu()" ); LOG->Trace( "ScreenEditCoursesMenu::ScreenEditCoursesMenu()" );
/* Enable all players. */
for( int pn=0; pn<NUM_PLAYERS; pn++ )
GAMESTATE->m_bSideIsJoined[pn] = true;
GAMESTATE->m_CurStyle = STYLE_INVALID; GAMESTATE->m_CurStyle = STYLE_INVALID;
m_Selector.SetXY( 0, 0 ); m_Selector.SetXY( 0, 0 );