remove VC6 scoping hacks
This commit is contained in:
@@ -144,9 +144,7 @@ void GrooveRadar::GrooveRadarValueMap::DrawPrimitives()
|
||||
v[0].p = RageVector3( 0, 0, 0 );
|
||||
v[0].c = color;
|
||||
|
||||
int i;
|
||||
|
||||
for( i=0; i<NUM_SHOWN_RADAR_CATEGORIES+1; i++ ) // do one extra to close the fan
|
||||
for( int i=0; i<NUM_SHOWN_RADAR_CATEGORIES+1; i++ ) // do one extra to close the fan
|
||||
{
|
||||
const int c = i%NUM_SHOWN_RADAR_CATEGORIES;
|
||||
const float fDistFromCenter =
|
||||
@@ -164,7 +162,7 @@ void GrooveRadar::GrooveRadarValueMap::DrawPrimitives()
|
||||
//
|
||||
// use a line loop to draw the thick line
|
||||
//
|
||||
for( i=0; i<=NUM_SHOWN_RADAR_CATEGORIES; i++ )
|
||||
for( int i=0; i<=NUM_SHOWN_RADAR_CATEGORIES; i++ )
|
||||
{
|
||||
const int c = i%NUM_SHOWN_RADAR_CATEGORIES;
|
||||
const float fDistFromCenter =
|
||||
|
||||
Reference in New Issue
Block a user