remove VC6 scoping hacks

This commit is contained in:
Chris Danford
2004-09-21 07:53:39 +00:00
parent f97eaed01d
commit 03fbb915f3
55 changed files with 162 additions and 266 deletions
+3 -4
View File
@@ -14,12 +14,11 @@ void ComboGraph::Load( CString Path, const StageStats &s, PlayerNumber pn )
/* Find the largest combo. */
int MaxComboSize = 0;
unsigned i;
for( i = 0; i < s.ComboList[pn].size(); ++i )
for( unsigned i = 0; i < s.ComboList[pn].size(); ++i )
MaxComboSize = max( MaxComboSize, s.ComboList[pn][i].GetStageCnt() );
float width = -1;
for( i = 0; i < s.ComboList[pn].size(); ++i )
for( unsigned i = 0; i < s.ComboList[pn].size(); ++i )
{
const StageStats::Combo_t &combo = s.ComboList[pn][i];
if( combo.GetStageCnt() < MinComboSizeToShow )
@@ -49,7 +48,7 @@ void ComboGraph::Load( CString Path, const StageStats &s, PlayerNumber pn )
this->AddChild( sprite );
}
for( i = 0; i < s.ComboList[pn].size(); ++i )
for( unsigned i = 0; i < s.ComboList[pn].size(); ++i )
{
const StageStats::Combo_t &combo = s.ComboList[pn][i];
if( combo.GetStageCnt() < MinComboSizeToShow )