remove VC6 scoping hacks
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@@ -127,7 +127,6 @@ void BitmapText::BuildChars()
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if(m_wTextLines.empty()) return;
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m_size.y = float(m_pFont->GetHeight() * m_wTextLines.size());
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unsigned i;
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int MinSpacing = 0;
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/* The height (from the origin to the baseline): */
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@@ -145,7 +144,7 @@ void BitmapText::BuildChars()
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default: ASSERT( false ); return;
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}
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for( i=0; i<m_wTextLines.size(); i++ ) // foreach line
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for( unsigned i=0; i<m_wTextLines.size(); i++ ) // foreach line
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{
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iY += m_pFont->GetHeight();
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const wstring &szLine = m_wTextLines[i];
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