Re-adding these; they were (incorrectly) added as binary files for some
reason. Fix include case, reduce dependencies on UnlockSystem.h, cleanup.
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@@ -25,6 +25,7 @@
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#include "ModeChoice.h"
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#include "NoteFieldPositioning.h"
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#include "Character.h"
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#include "UnlockSystem.h"
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GameState* GAMESTATE = NULL; // global and accessable from anywhere in our program
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@@ -39,13 +40,15 @@ GameState::GameState()
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// Reset();
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m_pPosition = NULL;
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m_pUnlockingSys = new UnlockSystem;
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ResetLastRanking();
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ReloadCharacters();
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}
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GameState::~GameState()
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{
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SAFE_DELETE( m_pPosition );
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delete m_pUnlockingSys;
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delete m_pPosition;
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}
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void GameState::Reset()
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