different fNoteFieldLastBeatToDraw per-player

This commit is contained in:
Glenn Maynard
2003-09-23 23:23:09 +00:00
parent 47ff0c20c9
commit 03a778d642
2 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -346,7 +346,7 @@ float FindLastDisplayedBeat( PlayerNumber pn, int iLastPixelToDraw )
return fLastBeatToDraw;
}
float g_fNoteFieldLastBeatToDraw = -1;
float g_fNoteFieldLastBeatToDraw[NUM_PLAYERS] = { -1, -1 };
void NoteField::DrawPrimitives()
{
@@ -377,7 +377,7 @@ void NoteField::DrawPrimitives()
float fLastBeatToDraw = FindLastDisplayedBeat( m_PlayerNumber, iLastPixelToDraw );
/* Hack: */
g_fNoteFieldLastBeatToDraw = fLastBeatToDraw;
g_fNoteFieldLastBeatToDraw[m_PlayerNumber] = fLastBeatToDraw;
const int iFirstIndexToDraw = BeatToNoteRow(fFirstBeatToDraw);
const int iLastIndexToDraw = BeatToNoteRow(fLastBeatToDraw);