From 0365a087671a9d8a77824b3f08cfcf2f3604f563 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 31 Aug 2005 22:03:40 +0000 Subject: [PATCH] remove BGAnimation::Unload --- stepmania/src/BGAnimation.cpp | 7 +------ stepmania/src/BGAnimation.h | 2 -- 2 files changed, 1 insertion(+), 8 deletions(-) diff --git a/stepmania/src/BGAnimation.cpp b/stepmania/src/BGAnimation.cpp index 5687c75064..20d23f3729 100644 --- a/stepmania/src/BGAnimation.cpp +++ b/stepmania/src/BGAnimation.cpp @@ -16,11 +16,6 @@ BGAnimation::BGAnimation() } BGAnimation::~BGAnimation() -{ - Unload(); -} - -void BGAnimation::Unload() { DeleteAllChildren(); } @@ -106,7 +101,7 @@ void BGAnimation::AddLayersFromAniDir( const CString &_sAniDir, const IniFile& i void BGAnimation::LoadFromAniDir( const CString &_sAniDir, bool bGeneric ) { - Unload(); + DeleteAllChildren(); if( _sAniDir.empty() ) return; diff --git a/stepmania/src/BGAnimation.h b/stepmania/src/BGAnimation.h index f087316f9e..a9bf142606 100644 --- a/stepmania/src/BGAnimation.h +++ b/stepmania/src/BGAnimation.h @@ -16,8 +16,6 @@ public: BGAnimation(); virtual ~BGAnimation(); - void Unload(); - void LoadFromAniDir( const CString &sAniDir, bool bGeneric=true ); void LoadFromNode( const CString& sDir, const XNode* pNode ); virtual Actor *Copy() const;