add LocalizedString

This commit is contained in:
Chris Danford
2005-12-24 20:08:17 +00:00
parent 4671102354
commit 035f20d234
+14 -2
View File
@@ -62,7 +62,7 @@ IntDir=.\../Debug6
TargetDir=\cvs\stepmania\Program TargetDir=\cvs\stepmania\Program
TargetName=StepMania-debug TargetName=StepMania-debug
SOURCE="$(InputPath)" SOURCE="$(InputPath)"
PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool # End Special Build Tool
@@ -99,7 +99,7 @@ IntDir=.\../Release6
TargetDir=\cvs\stepmania\Program TargetDir=\cvs\stepmania\Program
TargetName=StepMania TargetName=StepMania
SOURCE="$(InputPath)" SOURCE="$(InputPath)"
PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\ PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool # End Special Build Tool
@@ -896,6 +896,18 @@ SOURCE=.\Inventory.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\LocalizedString.cpp
# End Source File
# Begin Source File
SOURCE=.\LocalizedString.h
# End Source File
# Begin Source File
SOURCE=.\LocalizedStringLua.cpp
# End Source File
# Begin Source File
SOURCE=.\LuaBinding.cpp SOURCE=.\LuaBinding.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File