support GL_ARB_texture_float
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@@ -130,7 +130,8 @@ struct RenderTargetParam
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iWidth(0),
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iHeight(0),
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bWithDepthBuffer(false),
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bWithAlpha(false)
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bWithAlpha(false),
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bFloat(false)
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{
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}
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@@ -139,6 +140,7 @@ struct RenderTargetParam
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bool bWithDepthBuffer;
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bool bWithAlpha;
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bool bFloat;
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};
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class RageDisplay
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