per-player NoteSkin
NoteSkin selected on PlayerOptions screen tweaked judgement appearance marvelous judgement glow ActorEffect cleanup
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@@ -121,11 +121,15 @@ void ResetGame()
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INPUTMAPPER->ReadMappingsFromDisk();
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GAMESTATE->m_bPlayersCanJoin = true;
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if( !NOTESKIN->DoesNoteSkinExist( NOTESKIN->GetCurNoteSkinName() ) )
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for( int p=0; p<NUM_PLAYERS; p++ )
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{
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CStringArray asNoteSkinNames;
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NOTESKIN->GetNoteSkinNames( asNoteSkinNames );
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NOTESKIN->SwitchNoteSkin( asNoteSkinNames[0] );
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PlayerNumber pn = (PlayerNumber)p;
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if( !NOTESKIN->DoesNoteSkinExist( NOTESKIN->GetCurNoteSkinName(pn) ) )
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{
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CStringArray asNoteSkinNames;
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NOTESKIN->GetNoteSkinNames( asNoteSkinNames );
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NOTESKIN->SwitchNoteSkin( pn, asNoteSkinNames[0] );
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}
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}
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if( !THEME->DoesThemeExist( THEME->GetCurThemeName() ) )
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{
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