per-player NoteSkin
NoteSkin selected on PlayerOptions screen tweaked judgement appearance marvelous judgement glow ActorEffect cleanup
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@@ -73,7 +73,7 @@ ScreenTitleMenu::ScreenTitleMenu()
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m_textHelp.SetText( sHelpText );
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m_textHelp.SetXY( HELP_X, HELP_Y );
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m_textHelp.SetZoom( 0.5f );
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m_textHelp.SetEffectBlinking();
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m_textHelp.SetEffectDiffuseBlinking();
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m_textHelp.TurnShadowOn();
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m_textHelp.SetShadowLength( 2 );
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this->AddChild( &m_textHelp );
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@@ -357,6 +357,6 @@ void ScreenTitleMenu::GainFocus( int iChoiceIndex )
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color1 = COLOR_SELECTED;
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color2 = color1 * 0.5f;
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color2.a = 1;
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m_textChoice[iChoiceIndex].SetEffectCamelion( 2.5f, color1, color2 );
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m_textChoice[iChoiceIndex].SetEffectDiffuseCamelion( 0.5f, color1, color2 );
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}
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