per-player NoteSkin
NoteSkin selected on PlayerOptions screen tweaked judgement appearance marvelous judgement glow ActorEffect cleanup
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@@ -127,12 +127,12 @@ ScreenSelectDifficulty::ScreenSelectDifficulty()
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m_sprPicture[c].Load( THEME->GetPathTo("Graphics",sPictureFile) );
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m_sprPicture[c].SetXY( CHOICE_X(c), CHOICE_Y(c) );
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m_sprPicture[c].SetVertAlign( align_bottom );
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m_sprPicture[c].SetVertAlign( align_top );
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m_framePages.AddChild( &m_sprPicture[c] );
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m_sprHeader[c].Load( THEME->GetPathTo("Graphics",sHeaderFile) );
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m_sprHeader[c].SetXY( CHOICE_X(c), CHOICE_Y(c) );
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m_sprHeader[c].SetVertAlign( align_top );
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m_sprHeader[c].SetVertAlign( align_bottom );
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m_framePages.AddChild( &m_sprHeader[c] );
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}
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@@ -170,7 +170,7 @@ ScreenSelectDifficulty::ScreenSelectDifficulty()
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m_sprCursor[p].StopAnimating();
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m_sprCursor[p].SetState( p );
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m_sprCursor[p].TurnShadowOff();
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m_sprCursor[p].SetEffectGlowing();
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m_sprCursor[p].SetEffectGlowCamelion();
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m_framePages.AddChild( &m_sprCursor[p] );
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m_sprOK[p].Load( THEME->GetPathTo("Graphics", "select difficulty ok 2x1") );
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