per-player NoteSkin

NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
This commit is contained in:
Chris Danford
2003-02-17 12:19:42 +00:00
parent 6d96209d14
commit 032bf447f3
46 changed files with 706 additions and 682 deletions
+3 -3
View File
@@ -127,12 +127,12 @@ ScreenSelectDifficulty::ScreenSelectDifficulty()
m_sprPicture[c].Load( THEME->GetPathTo("Graphics",sPictureFile) );
m_sprPicture[c].SetXY( CHOICE_X(c), CHOICE_Y(c) );
m_sprPicture[c].SetVertAlign( align_bottom );
m_sprPicture[c].SetVertAlign( align_top );
m_framePages.AddChild( &m_sprPicture[c] );
m_sprHeader[c].Load( THEME->GetPathTo("Graphics",sHeaderFile) );
m_sprHeader[c].SetXY( CHOICE_X(c), CHOICE_Y(c) );
m_sprHeader[c].SetVertAlign( align_top );
m_sprHeader[c].SetVertAlign( align_bottom );
m_framePages.AddChild( &m_sprHeader[c] );
}
@@ -170,7 +170,7 @@ ScreenSelectDifficulty::ScreenSelectDifficulty()
m_sprCursor[p].StopAnimating();
m_sprCursor[p].SetState( p );
m_sprCursor[p].TurnShadowOff();
m_sprCursor[p].SetEffectGlowing();
m_sprCursor[p].SetEffectGlowCamelion();
m_framePages.AddChild( &m_sprCursor[p] );
m_sprOK[p].Load( THEME->GetPathTo("Graphics", "select difficulty ok 2x1") );