per-player NoteSkin
NoteSkin selected on PlayerOptions screen tweaked judgement appearance marvelous judgement glow ActorEffect cleanup
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@@ -218,8 +218,8 @@ void ScreenRanking::SetPage( PageToShow pts )
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if( bRecentHighScore )
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{
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m_textNames[l].SetEffectBlinking( 10, TEXT_COLOR, RageColor(1,1,1,1) );
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m_textScores[l].SetEffectBlinking( 10, TEXT_COLOR, RageColor(1,1,1,1) );
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m_textNames[l].SetEffectDiffuseBlinking( 10, TEXT_COLOR, RageColor(1,1,1,1) );
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m_textScores[l].SetEffectDiffuseBlinking( 10, TEXT_COLOR, RageColor(1,1,1,1) );
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}
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else
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{
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@@ -252,8 +252,8 @@ void ScreenRanking::SetPage( PageToShow pts )
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pts.nt == GAMESTATE->m_RankingNotesType &&
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GAMESTATE->m_iRankingIndex[p] == l )
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{
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m_textNames[l].SetEffectBlinking();
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m_textScores[l].SetEffectBlinking();
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m_textNames[l].SetEffectDiffuseBlinking();
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m_textScores[l].SetEffectDiffuseBlinking();
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}
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else
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{
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