per-player NoteSkin
NoteSkin selected on PlayerOptions screen tweaked judgement appearance marvelous judgement glow ActorEffect cleanup
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@@ -75,7 +75,7 @@ ScreenPrompt::ScreenPrompt( ScreenMessage SM_SendWhenDone, CString sText, bool b
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m_rectAnswerBox.SetZoomX( m_textAnswer[m_bAnswer].GetWidestLineWidthInSourcePixels()+10.0f );
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m_rectAnswerBox.SetZoomY( 30 );
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m_textAnswer[m_bAnswer].SetEffectGlowing();
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m_textAnswer[m_bAnswer].SetEffectGlowCamelion();
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SOUNDMAN->PlayOnce( THEME->GetPathTo("Sounds","menu prompt") );
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}
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@@ -142,7 +142,7 @@ void ScreenPrompt::MenuRight( PlayerNumber pn )
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m_textAnswer[m_bAnswer].SetEffectNone();
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m_bAnswer = !m_bAnswer;
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m_textAnswer[m_bAnswer].SetEffectGlowing();
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m_textAnswer[m_bAnswer].SetEffectGlowCamelion();
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m_rectAnswerBox.StopTweening();
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m_rectAnswerBox.BeginTweening( 0.2f );
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