I hope this fixes opengl forever
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@@ -1664,7 +1664,7 @@ void RageDisplay_Legacy::SetTextureFiltering( TextureUnit tu, bool b )
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void RageDisplay_Legacy::SetEffectMode( EffectMode effect )
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{
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if (!GLEW_ARB_fragment_program && !GLEW_ARB_shading_language_100)
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if (!GLEW_ARB_fragment_program || !GLEW_ARB_shading_language_100 || !GLEW_ARB_shader_objects)
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return;
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GLhandleARB hShader = 0;
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