bound alignment constants

This commit is contained in:
Glenn Maynard
2006-09-26 20:00:27 +00:00
parent 6641cec9f9
commit 02a4b35d51
3 changed files with 20 additions and 23 deletions
-2
View File
@@ -430,8 +430,6 @@ void ActorUtil::ParseActorCommands( Lua *L, const RString &sCommands )
s << "\tself:" << sName << "(";
bool bFirstParamIsString =
sName == "horizalign" ||
sName == "vertalign" ||
sName == "effectclock" ||
sName == "playcommand" ||
sName == "queuecommand" ||