View detailed description.
1) Doxygen for the structs. 2) Simplify operator functions >= and >. 3) More accurate operator functions <. 4) Add WarpSegment constructor that may be useful.
This commit is contained in:
+342
-51
@@ -1,4 +1,4 @@
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/* TimingData - Holds data for translating beats<->seconds. */
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/** @brief TimingData - Holds data for translating beats<->seconds. */
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#ifndef TIMING_DATA_H
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#ifndef TIMING_DATA_H
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#define TIMING_DATA_H
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#define TIMING_DATA_H
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@@ -7,54 +7,149 @@
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#include "PrefsManager.h"
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#include "PrefsManager.h"
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struct lua_State;
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struct lua_State;
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/** @brief Compare a TimingData segment's properties with one another. */
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#define COMPARE(x) if(x!=other.x) return false;
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#define COMPARE(x) if(x!=other.x) return false;
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/**
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* @brief Identifies when a song changes its BPM.
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*/
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struct BPMSegment
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struct BPMSegment
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{
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{
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/**
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* @brief Creates a simple BPM Segment with default values.
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*
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* It is best to override the values as soon as possible.
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*/
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BPMSegment() : m_iStartRow(-1), m_fBPS(-1.0f) { }
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BPMSegment() : m_iStartRow(-1), m_fBPS(-1.0f) { }
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/**
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* @brief Creates a BPM Segment with the specified starting row and beats per second.
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* @param s the starting row of this segment.
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* @param b the beats per second to be turned into beats per minute.
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*/
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BPMSegment( int s, float b ) { m_iStartRow = max( 0, s ); SetBPM( b ); }
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BPMSegment( int s, float b ) { m_iStartRow = max( 0, s ); SetBPM( b ); }
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/**
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* @brief The row in which the BPMSegment activates.
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*/
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int m_iStartRow;
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int m_iStartRow;
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/**
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* @brief The BPS to use when this row is reached.
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*/
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float m_fBPS;
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float m_fBPS;
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/**
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* @brief Converts the BPS to a BPM.
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* @param f The BPM.
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*/
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void SetBPM( float f ) { m_fBPS = f / 60.0f; }
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void SetBPM( float f ) { m_fBPS = f / 60.0f; }
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/**
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* @brief Retrieves the BPM from the BPS.
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* @return the BPM.
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*/
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float GetBPM() const { return m_fBPS * 60.0f; }
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float GetBPM() const { return m_fBPS * 60.0f; }
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/**
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* @brief Compares two BPMSegments to see if they are equal to each other.
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* @param other the other BPMSegment to compare to.
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* @return the equality of the two segments.
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*/
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bool operator==( const BPMSegment &other ) const
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bool operator==( const BPMSegment &other ) const
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{
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{
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COMPARE( m_iStartRow );
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COMPARE( m_iStartRow );
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COMPARE( m_fBPS );
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COMPARE( m_fBPS );
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return true;
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return true;
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}
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}
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/**
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* @brief Compares two BPMSegments to see if they are not equal to each other.
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* @param other the other BPMSegment to compare to.
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* @return the inequality of the two segments.
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*/
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bool operator!=( const BPMSegment &other ) const { return !operator==(other); }
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bool operator!=( const BPMSegment &other ) const { return !operator==(other); }
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bool operator<( const BPMSegment &other ) const { return m_iStartRow < other.m_iStartRow; }
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/**
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* @brief Compares two BPMSegments to see if one is less than the other.
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* @param other the other BPMSegment to compare to.
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* @return the truth/falsehood of if the first is less than the second.
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*/
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bool operator<( const BPMSegment &other ) const
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{
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return m_iStartRow < other.m_iStartRow ||
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( m_iStartRow == other.m_iStartRow && m_fBPS < other.m_fBPS );
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}
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/**
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* @brief Compares two BPMSegments to see if one is less than or equal to the other.
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* @param other the other BPMSegment to compare to.
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* @return the truth/falsehood of if the first is less or equal to than the second.
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*/
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bool operator<=( const BPMSegment &other ) const
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bool operator<=( const BPMSegment &other ) const
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{
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{
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return ( operator<(other) || operator==(other) );
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return ( operator<(other) || operator==(other) );
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}
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}
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bool operator>( const BPMSegment &other ) const { return m_iStartRow > other.m_iStartRow; }
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/**
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bool operator>=( const BPMSegment &other ) const
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* @brief Compares two BPMSegments to see if one is greater than the other.
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{
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* @param other the other BPMSegment to compare to.
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return ( operator>(other) || operator==(other) );
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* @return the truth/falsehood of if the first is greater than the second.
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}
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*/
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bool operator>( const BPMSegment &other ) const { return !operator<=(other); }
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/**
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* @brief Compares two BPMSegments to see if one is greater than or equal to the other.
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* @param other the other BPMSegment to compare to.
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* @return the truth/falsehood of if the first is greater than or equal to the second.
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*/
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bool operator>=( const BPMSegment &other ) const { return !operator<(other); }
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};
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};
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/**
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* @brief Identifies when a song has a stop or a delay.
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*
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* It is hopeful that stops and delays can be made into their own segments at some point.
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*/
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struct StopSegment
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struct StopSegment
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{
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{
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/**
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* @brief Creates a simple Stop Segment with default values.
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*
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* It is best to override the values as soon as possible.
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*/
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StopSegment() : m_iStartRow(-1), m_fStopSeconds(-1.0f), m_bDelay(false) { }
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StopSegment() : m_iStartRow(-1), m_fStopSeconds(-1.0f), m_bDelay(false) { }
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/**
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* @brief Creates a Stop Segment at the specified row for the specified length of time.
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*
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* This will not create a dedicated delay segment. Use the third constructor for
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* making delays.
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* @param s the starting row of this segment.
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* @param f the length of time to pause the note scrolling.
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*/
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StopSegment( int s, float f ) {
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StopSegment( int s, float f ) {
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m_iStartRow = max( 0, s );
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m_iStartRow = max( 0, s );
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m_fStopSeconds = PREFSMAN->m_bQuirksMode ? f : max( 0.0f, f );
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m_fStopSeconds = PREFSMAN->m_bQuirksMode ? f : max( 0.0f, f );
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m_bDelay = false; // no delay by default
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m_bDelay = false;
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}
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}
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/**
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* @brief Creates a Stop (or Delay) Segment at the specified row for the specified length of time.
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* @param s the starting row of this segment.
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* @param f the length of time to pause the note scrolling.
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* @param d the flag that makes this Stop Segment a Delay Segment.
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*/
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StopSegment( int s, float f, bool d ) {
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StopSegment( int s, float f, bool d ) {
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m_iStartRow = max( 0, s );
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m_iStartRow = max( 0, s );
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m_fStopSeconds = PREFSMAN->m_bQuirksMode ? f : max( 0.0f, f );
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m_fStopSeconds = PREFSMAN->m_bQuirksMode ? f : max( 0.0f, f );
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m_bDelay = d;
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m_bDelay = d;
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}
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}
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/**
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* @brief The row in which the StopSegment activates.
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*/
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int m_iStartRow;
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int m_iStartRow;
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/**
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* @brief The amount of time to complete the pause at the given row.
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*/
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float m_fStopSeconds;
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float m_fStopSeconds;
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bool m_bDelay; // if true, treat this stop as a Pump delay instead
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/**
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* @brief If true, the Stop Segment is treated as a Delay Segment, similar to the Pump It Up series.
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*/
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bool m_bDelay;
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/**
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* @brief Compares two StopSegments to see if they are equal to each other.
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* @param other the other StopSegment to compare to.
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* @return the equality of the two segments.
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*/
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bool operator==( const StopSegment &other ) const
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bool operator==( const StopSegment &other ) const
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{
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{
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COMPARE( m_iStartRow );
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COMPARE( m_iStartRow );
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@@ -62,56 +157,115 @@ struct StopSegment
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COMPARE( m_bDelay );
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COMPARE( m_bDelay );
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return true;
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return true;
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}
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}
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/**
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* @brief Compares two StopSegments to see if they are not equal to each other.
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* @param other the other StopSegment to compare to.
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* @return the inequality of the two segments.
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*/
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bool operator!=( const StopSegment &other ) const { return !operator==(other); }
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bool operator!=( const StopSegment &other ) const { return !operator==(other); }
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// Delays need to come before stops to not render them pointless.
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/**
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* @brief Compares two StopSegments to see if one is less than the other.
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*
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* It should be observed that Delay Segments have to come before Stop Segments.
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* Otherwise, it will act like a Stop Segment with extra time from the Delay at
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* the same row.
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* @param other the other StopSegment to compare to.
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* @return the truth/falsehood of if the first is less than the second.
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*/
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bool operator<( const StopSegment &other ) const
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bool operator<( const StopSegment &other ) const
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{
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{
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return ( m_iStartRow < other.m_iStartRow ) ||
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return ( m_iStartRow < other.m_iStartRow ) ||
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( m_iStartRow == other.m_iStartRow && m_bDelay && !other.m_bDelay );
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( m_iStartRow == other.m_iStartRow &&
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( m_bDelay && !other.m_bDelay || m_fStopSeconds < other.m_fStopSeconds ));
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}
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}
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/**
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* @brief Compares two StopSegments to see if one is less than or equal to the other.
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* @param other the other StopSegment to compare to.
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* @return the truth/falsehood of if the first is less or equal to than the second.
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*/
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bool operator<=( const StopSegment &other ) const
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bool operator<=( const StopSegment &other ) const
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{
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{
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return ( operator<(other) || operator==(other) );
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return ( operator<(other) || operator==(other) );
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}
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}
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bool operator>( const StopSegment &other ) const
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/**
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{
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* @brief Compares two StopSegments to see if one is greater than the other.
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return ( m_iStartRow > other.m_iStartRow ) ||
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*
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( m_iStartRow == other.m_iStartRow && !m_bDelay && other.m_bDelay );
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* Similar to the less than operator function, stops must come after delays
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}
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* to avoid rendering the point of delays pointless.
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bool operator>=( const StopSegment &other ) const
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* @param other the other StopSegment to compare to.
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{
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* @return the truth/falsehood of if the first is greater than the second.
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return ( operator>(other) || operator==(other) );
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*/
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}
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bool operator>( const StopSegment &other ) const { return !operator<=(other); }
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/**
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* @brief Compares two StopSegments to see if one is greater than or equal to the other.
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* @param other the other StopSegment to compare to.
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* @return the truth/falsehood of if the first is greater than or equal to the second.
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*/
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bool operator>=( const StopSegment &other ) const { return !operator<(other); }
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};
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};
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/* This only supports simple time signatures. The upper number (called the numerator here, though this isn't
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/**
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* @brief Identifies when a song changes its time signature.
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*
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* This only supports simple time signatures. The upper number (called the numerator here, though this isn't
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* properly a fraction) is the number of beats per measure. The lower number (denominator here)
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* properly a fraction) is the number of beats per measure. The lower number (denominator here)
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* is the note value representing one beat. */
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* is the note value representing one beat. */
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struct TimeSignatureSegment
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struct TimeSignatureSegment
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{
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{
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/**
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* @brief Creates a simple Time Signature Segment with default values.
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*/
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TimeSignatureSegment() : m_iStartRow(-1), m_iNumerator(4), m_iDenominator(4) { }
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TimeSignatureSegment() : m_iStartRow(-1), m_iNumerator(4), m_iDenominator(4) { }
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/**
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* @brief Creates a Time Signature Segment at the given row with a supplied numerator.
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* @param r the starting row of the segment.
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* @param n the numerator for the segment.
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*/
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TimeSignatureSegment( int r, int n ) {
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TimeSignatureSegment( int r, int n ) {
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m_iStartRow = max( 0, r );
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m_iStartRow = max( 0, r );
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m_iNumerator = n;
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m_iNumerator = n;
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m_iDenominator = 64; // Hope we don't need this many.
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m_iDenominator = 4;
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}
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}
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/**
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* @brief Creates a Time Signature Segment at the given row with a supplied numerator & denominator.
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* @param r the starting row of the segment.
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* @param n the numerator for the segment.
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* @param d the denonimator for the segment.
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*/
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TimeSignatureSegment( int r, int n, int d ) {
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TimeSignatureSegment( int r, int n, int d ) {
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m_iStartRow = max( 0, r );
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m_iStartRow = max( 0, r );
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m_iNumerator = n;
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m_iNumerator = n;
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m_iDenominator = d;
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m_iDenominator = d;
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}
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}
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/**
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* @brief The row in which the TimeSignatureSegment activates.
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*/
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int m_iStartRow;
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int m_iStartRow;
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/**
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* @brief The numerator of the TimeSignatureSegment.
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*/
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int m_iNumerator;
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int m_iNumerator;
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/**
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* @brief The denominator of the TimeSignatureSegment.
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*/
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int m_iDenominator;
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int m_iDenominator;
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/* With BeatToNoteRow(1) rows per beat, then we should have BeatToNoteRow(1)*m_iNumerator
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/**
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* @brief Retrieve the number of note rows per measure within the TimeSignatureSegment.
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*
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* With BeatToNoteRow(1) rows per beat, then we should have BeatToNoteRow(1)*m_iNumerator
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* beats per measure. But if we assume that every BeatToNoteRow(1) rows is a quarter note,
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* beats per measure. But if we assume that every BeatToNoteRow(1) rows is a quarter note,
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* and we want the beats to be 1/m_iDenominator notes, then we should have
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* and we want the beats to be 1/m_iDenominator notes, then we should have
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* BeatToNoteRow(1)*4 is rows per whole note and thus BeatToNoteRow(1)*4/m_iDenominator is
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* BeatToNoteRow(1)*4 is rows per whole note and thus BeatToNoteRow(1)*4/m_iDenominator is
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* rows per beat. Multiplying by m_iNumerator gives rows per measure. */
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* rows per beat. Multiplying by m_iNumerator gives rows per measure.
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* @returns the number of note rows per measure.
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*/
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int GetNoteRowsPerMeasure() const { return BeatToNoteRow(1) * 4 * m_iNumerator / m_iDenominator; }
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int GetNoteRowsPerMeasure() const { return BeatToNoteRow(1) * 4 * m_iNumerator / m_iDenominator; }
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/**
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* @brief Compares two TimeSignatureSegments to see if they are equal to each other.
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* @param other the other TimeSignatureSegment to compare to.
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* @return the equality of the two segments.
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*/
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bool operator==( const TimeSignatureSegment &other ) const
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bool operator==( const TimeSignatureSegment &other ) const
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{
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{
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COMPARE( m_iStartRow );
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COMPARE( m_iStartRow );
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@@ -119,80 +273,214 @@ struct TimeSignatureSegment
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COMPARE( m_iDenominator );
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COMPARE( m_iDenominator );
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return true;
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return true;
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}
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}
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/**
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* @brief Compares two TimeSignatureSegments to see if they are not equal to each other.
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* @param other the other TimeSignatureSegment to compare to.
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* @return the inequality of the two segments.
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*/
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bool operator!=( const TimeSignatureSegment &other ) const { return !operator==(other); }
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bool operator!=( const TimeSignatureSegment &other ) const { return !operator==(other); }
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bool operator<( const TimeSignatureSegment &other ) const { return m_iStartRow < other.m_iStartRow; }
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/**
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* @brief Compares two TimeSignatureSegments to see if one is less than the other.
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* @param other the other TimeSignatureSegment to compare to.
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* @return the truth/falsehood of if the first is less than the second.
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*/
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bool operator<( const TimeSignatureSegment &other ) const
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{
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return m_iStartRow < other.m_iStartRow ||
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( m_iStartRow == other.m_iStartRow &&
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( m_iNumerator < other.m_iNumerator ||
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( m_iNumerator == other.m_iNumerator && m_iDenominator < other.m_iDenominator )));
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}
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/**
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* @brief Compares two TimeSignatureSegments to see if one is less than or equal to the other.
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||||||
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* @param other the other TimeSignatureSegment to compare to.
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||||||
|
* @return the truth/falsehood of if the first is less or equal to than the second.
|
||||||
|
*/
|
||||||
bool operator<=( const TimeSignatureSegment &other ) const
|
bool operator<=( const TimeSignatureSegment &other ) const
|
||||||
{
|
{
|
||||||
return ( operator<(other) || operator==(other) );
|
return ( operator<(other) || operator==(other) );
|
||||||
}
|
}
|
||||||
bool operator>( const TimeSignatureSegment &other ) const { return m_iStartRow > other.m_iStartRow; }
|
/**
|
||||||
bool operator>= (const TimeSignatureSegment &other ) const
|
* @brief Compares two TimeSignatureSegments to see if one is greater than the other.
|
||||||
{
|
* @param other the other TimeSignatureSegment to compare to.
|
||||||
return ( operator>(other) || operator==(other) );
|
* @return the truth/falsehood of if the first is greater than the second.
|
||||||
}
|
*/
|
||||||
|
bool operator>( const TimeSignatureSegment &other ) const { return !operator<=(other); }
|
||||||
|
/**
|
||||||
|
* @brief Compares two TimeSignatureSegments to see if one is greater than or equal to the other.
|
||||||
|
* @param other the other TimeSignatureSegment to compare to.
|
||||||
|
* @return the truth/falsehood of if the first is greater than or equal to the second.
|
||||||
|
*/
|
||||||
|
bool operator>= (const TimeSignatureSegment &other ) const { return !operator<(other); }
|
||||||
};
|
};
|
||||||
|
|
||||||
/* A warp segment is used to replicate the effects of Negative BPMs without
|
/**
|
||||||
|
* @brief Identifies when a song needs to warp to a new beat.
|
||||||
|
*
|
||||||
|
* A warp segment is used to replicate the effects of Negative BPMs without
|
||||||
* abusing negative BPMs. Negative BPMs should be converted to warp segments.
|
* abusing negative BPMs. Negative BPMs should be converted to warp segments.
|
||||||
* WarpAt=WarpTo is the format, where both are in beats. (Technically they're
|
* WarpAt=WarpTo is the format, where both are in beats. (Technically they're
|
||||||
* both rows though.) */
|
* both rows though.) */
|
||||||
struct WarpSegment
|
struct WarpSegment
|
||||||
{
|
{
|
||||||
|
/**
|
||||||
|
* @brief Creates a simple Warp Segment with default values.
|
||||||
|
*
|
||||||
|
* It is best to override the values as soon as possible.
|
||||||
|
*/
|
||||||
WarpSegment() : m_iStartRow(-1), m_fWarpBeats(-1) { }
|
WarpSegment() : m_iStartRow(-1), m_fWarpBeats(-1) { }
|
||||||
|
/**
|
||||||
|
* @brief Creates a Warp Segment with the specified starting row and row to warp to.
|
||||||
|
* @param s the starting row of this segment.
|
||||||
|
* @param r the row to warp to.
|
||||||
|
*/
|
||||||
|
WarpSegment( int s, int r )
|
||||||
|
{
|
||||||
|
m_iStartRow = max( 0, s );
|
||||||
|
m_fWarpBeats = max( 0, NoteRowToBeat( r ) );
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* @brief Creates a Warp Segment with the specified starting row and beat to warp to.
|
||||||
|
* @param s the starting row of this segment.
|
||||||
|
* @param b the beat to warp to.
|
||||||
|
*/
|
||||||
WarpSegment( int s, float b ){ m_iStartRow = max( 0, s ); m_fWarpBeats = max( 0, b ); }
|
WarpSegment( int s, float b ){ m_iStartRow = max( 0, s ); m_fWarpBeats = max( 0, b ); }
|
||||||
|
/**
|
||||||
|
* @brief The row in which the WarpSegment activates.
|
||||||
|
*/
|
||||||
int m_iStartRow;
|
int m_iStartRow;
|
||||||
|
/**
|
||||||
|
* @brief The beat to warp to.
|
||||||
|
*/
|
||||||
float m_fWarpBeats;
|
float m_fWarpBeats;
|
||||||
|
/**
|
||||||
|
* @brief Compares two WarpSegments to see if they are equal to each other.
|
||||||
|
* @param other the other WarpSegment to compare to.
|
||||||
|
* @return the equality of the two segments.
|
||||||
|
*/
|
||||||
bool operator==( const WarpSegment &other ) const
|
bool operator==( const WarpSegment &other ) const
|
||||||
{
|
{
|
||||||
COMPARE( m_iStartRow );
|
COMPARE( m_iStartRow );
|
||||||
COMPARE( m_fWarpBeats );
|
COMPARE( m_fWarpBeats );
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
/**
|
||||||
|
* @brief Compares two WarpSegments to see if they are not equal to each other.
|
||||||
|
* @param other the other WarpSegment to compare to.
|
||||||
|
* @return the inequality of the two segments.
|
||||||
|
*/
|
||||||
bool operator!=( const WarpSegment &other ) const { return !operator==(other); }
|
bool operator!=( const WarpSegment &other ) const { return !operator==(other); }
|
||||||
bool operator<( const WarpSegment &other ) const { return m_iStartRow < other.m_iStartRow; }
|
/**
|
||||||
|
* @brief Compares two WarpSegments to see if one is less than the other.
|
||||||
|
* @param other the other WarpSegment to compare to.
|
||||||
|
* @return the truth/falsehood of if the first is less than the second.
|
||||||
|
*/
|
||||||
|
bool operator<( const WarpSegment &other ) const
|
||||||
|
{
|
||||||
|
return m_iStartRow < other.m_iStartRow ||
|
||||||
|
( m_iStartRow == other.m_iStartRow && m_fWarpBeats < other.m_fWarpBeats );
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* @brief Compares two WarpSegments to see if one is less than or equal to the other.
|
||||||
|
* @param other the other WarpSegment to compare to.
|
||||||
|
* @return the truth/falsehood of if the first is less or equal to than the second.
|
||||||
|
*/
|
||||||
bool operator<=( const WarpSegment &other ) const
|
bool operator<=( const WarpSegment &other ) const
|
||||||
{
|
{
|
||||||
return ( operator<(other) || operator==(other) );
|
return ( operator<(other) || operator==(other) );
|
||||||
}
|
}
|
||||||
bool operator>( const WarpSegment &other ) const { return m_iStartRow > other.m_iStartRow; }
|
/**
|
||||||
bool operator>=( const WarpSegment &other ) const
|
* @brief Compares two WarpSegments to see if one is greater than the other.
|
||||||
{
|
* @param other the other WarpSegment to compare to.
|
||||||
return ( operator>(other) || operator==(other) );
|
* @return the truth/falsehood of if the first is greater than the second.
|
||||||
}
|
*/
|
||||||
|
bool operator>( const WarpSegment &other ) const { return !operator<=(other); }
|
||||||
|
/**
|
||||||
|
* @brief Compares two WarpSegments to see if one is greater than or equal to the other.
|
||||||
|
* @param other the other WarpSegment to compare to.
|
||||||
|
* @return the truth/falsehood of if the first is greater than or equal to the second.
|
||||||
|
*/
|
||||||
|
bool operator>=( const WarpSegment &other ) const { return !operator<(other); }
|
||||||
};
|
};
|
||||||
|
|
||||||
/*
|
/**
|
||||||
|
* @brief Identifies when a chart is to have a different tickcount value for hold notes.
|
||||||
|
*
|
||||||
* A tickcount segment is used to better replicate the checkpoint hold
|
* A tickcount segment is used to better replicate the checkpoint hold
|
||||||
* system used by various based video games. The number is used to
|
* system used by various based video games. The number is used to
|
||||||
* represent how many ticks can be counted in one beat.
|
* represent how many ticks can be counted in one beat.
|
||||||
*/
|
*/
|
||||||
struct TickcountSegment
|
struct TickcountSegment
|
||||||
{
|
{
|
||||||
|
/**
|
||||||
|
* @brief Creates a simple Tickcount Segment with default values.
|
||||||
|
*
|
||||||
|
* It is best to override the values as soon as possible.
|
||||||
|
*/
|
||||||
TickcountSegment() : m_iStartRow(-1), m_iTicks(2) { }
|
TickcountSegment() : m_iStartRow(-1), m_iTicks(2) { }
|
||||||
|
/**
|
||||||
|
* @brief Creates a Tickcount Segment with the specified starting row and beats per second.
|
||||||
|
* @param s the starting row of this segment.
|
||||||
|
* @param t the amount of ticks counted per beat.
|
||||||
|
*/
|
||||||
TickcountSegment( int s, int t ){ m_iStartRow = max( 0, s ); m_iTicks = max( 1, t ); }
|
TickcountSegment( int s, int t ){ m_iStartRow = max( 0, s ); m_iTicks = max( 1, t ); }
|
||||||
|
/**
|
||||||
|
* @brief The row in which the TickcountSegment activates.
|
||||||
|
*/
|
||||||
int m_iStartRow;
|
int m_iStartRow;
|
||||||
|
/**
|
||||||
|
* @brief The amount of ticks counted per beat.
|
||||||
|
*/
|
||||||
int m_iTicks;
|
int m_iTicks;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Compares two TickcountSegments to see if they are equal to each other.
|
||||||
|
* @param other the other TickcountSegment to compare to.
|
||||||
|
* @return the equality of the two segments.
|
||||||
|
*/
|
||||||
bool operator==( const TickcountSegment &other ) const
|
bool operator==( const TickcountSegment &other ) const
|
||||||
{
|
{
|
||||||
COMPARE( m_iStartRow );
|
COMPARE( m_iStartRow );
|
||||||
COMPARE( m_iTicks );
|
COMPARE( m_iTicks );
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
/**
|
||||||
|
* @brief Compares two TickcountSegments to see if they are not equal to each other.
|
||||||
|
* @param other the other TickcountSegment to compare to.
|
||||||
|
* @return the inequality of the two segments.
|
||||||
|
*/
|
||||||
bool operator!=( const TickcountSegment &other ) const { return !operator==(other); }
|
bool operator!=( const TickcountSegment &other ) const { return !operator==(other); }
|
||||||
|
/**
|
||||||
|
* @brief Compares two TickcountSegments to see if one is less than the other.
|
||||||
|
* @param other the other TickcountSegment to compare to.
|
||||||
|
* @return the truth/falsehood of if the first is less than the second.
|
||||||
|
*/
|
||||||
bool operator<( const TickcountSegment &other ) const { return m_iStartRow < other.m_iStartRow; }
|
bool operator<( const TickcountSegment &other ) const { return m_iStartRow < other.m_iStartRow; }
|
||||||
|
/**
|
||||||
|
* @brief Compares two TickcountSegments to see if one is less than or equal to the other.
|
||||||
|
* @param other the other TickcountSegment to compare to.
|
||||||
|
* @return the truth/falsehood of if the first is less or equal to than the second.
|
||||||
|
*/
|
||||||
bool operator<=( const TickcountSegment &other ) const
|
bool operator<=( const TickcountSegment &other ) const
|
||||||
{
|
{
|
||||||
return ( operator<(other) || operator==(other) );
|
return ( operator<(other) || operator==(other) );
|
||||||
}
|
}
|
||||||
bool operator>( const TickcountSegment &other ) const { return m_iStartRow > other.m_iStartRow; }
|
/**
|
||||||
bool operator>=( const TickcountSegment &other ) const
|
* @brief Compares two TickcountSegments to see if one is greater than the other.
|
||||||
{
|
* @param other the other TickcountSegment to compare to.
|
||||||
return ( operator>(other) || operator==(other) );
|
* @return the truth/falsehood of if the first is greater than the second.
|
||||||
}
|
*/
|
||||||
|
bool operator>( const TickcountSegment &other ) const { return !operator<=(other); }
|
||||||
|
/**
|
||||||
|
* @brief Compares two TickcountSegments to see if one is greater than or equal to the other.
|
||||||
|
* @param other the other TickcountSegment to compare to.
|
||||||
|
* @return the truth/falsehood of if the first is greater than or equal to the second.
|
||||||
|
*/
|
||||||
|
bool operator>=( const TickcountSegment &other ) const { return !operator<(other); }
|
||||||
};
|
};
|
||||||
|
/**
|
||||||
|
* @brief Houses all of the TimingData functions.
|
||||||
|
*/
|
||||||
class TimingData
|
class TimingData
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
@@ -315,8 +603,11 @@ public:
|
|||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/*
|
/**
|
||||||
* (c) 2001-2004 Chris Danford, Glenn Maynard
|
* @file
|
||||||
|
* @author Chris Danford, Glenn Maynard (c) 2001-2004
|
||||||
|
*
|
||||||
|
* @section LICENSE
|
||||||
* All rights reserved.
|
* All rights reserved.
|
||||||
*
|
*
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
|
|||||||
Reference in New Issue
Block a user