fix enabling/disabling light test mode

This commit is contained in:
Glenn Maynard
2007-05-08 00:53:22 +00:00
parent 82158244f2
commit 02a36a3d07
2 changed files with 12 additions and 11 deletions
+10 -10
View File
@@ -15,8 +15,6 @@ REGISTER_SCREEN_CLASS( ScreenTestLights );
void ScreenTestLights::Init() void ScreenTestLights::Init()
{ {
LIGHTSMAN->SetLightsMode( LIGHTSMODE_TEST_AUTO_CYCLE );
ScreenWithMenuElements::Init(); ScreenWithMenuElements::Init();
m_textInputs.SetName( "Text" ); m_textInputs.SetName( "Text" );
@@ -26,7 +24,17 @@ void ScreenTestLights::Init()
this->AddChild( &m_textInputs ); this->AddChild( &m_textInputs );
} }
void ScreenTestLights::BeginScreen()
{
LIGHTSMAN->SetLightsMode( LIGHTSMODE_TEST_AUTO_CYCLE );
ScreenWithMenuElements::BeginScreen();
}
void ScreenTestLights::EndScreen()
{
LIGHTSMAN->SetLightsMode( LIGHTSMODE_MENU );
ScreenWithMenuElements::EndScreen();
}
ScreenTestLights::~ScreenTestLights() ScreenTestLights::~ScreenTestLights()
{ {
@@ -92,14 +100,6 @@ void ScreenTestLights::Input( const InputEventPlus &input )
ScreenWithMenuElements::Input( input ); // default handler ScreenWithMenuElements::Input( input ); // default handler
} }
void ScreenTestLights::HandleScreenMessage( const ScreenMessage SM )
{
if( SM == SM_LoseFocus )
LIGHTSMAN->SetLightsMode( LIGHTSMODE_MENU );
ScreenWithMenuElements::HandleScreenMessage( SM );
}
void ScreenTestLights::MenuLeft( const InputEventPlus &input ) void ScreenTestLights::MenuLeft( const InputEventPlus &input )
{ {
LIGHTSMAN->SetLightsMode( LIGHTSMODE_TEST_MANUAL_CYCLE ); LIGHTSMAN->SetLightsMode( LIGHTSMODE_TEST_MANUAL_CYCLE );
+2 -1
View File
@@ -9,11 +9,12 @@ class ScreenTestLights : public ScreenWithMenuElements
{ {
public: public:
virtual void Init(); virtual void Init();
virtual void BeginScreen();
virtual void EndScreen();
virtual ~ScreenTestLights(); virtual ~ScreenTestLights();
virtual void Update( float fDelta ); virtual void Update( float fDelta );
virtual void Input( const InputEventPlus &input ); virtual void Input( const InputEventPlus &input );
virtual void HandleScreenMessage( const ScreenMessage SM );
virtual void MenuLeft( const InputEventPlus &input ); virtual void MenuLeft( const InputEventPlus &input );
virtual void MenuRight( const InputEventPlus &input ); virtual void MenuRight( const InputEventPlus &input );