use RageTexturePreloader

This commit is contained in:
Glenn Maynard
2005-06-30 22:41:22 +00:00
parent 653cd8013a
commit 0289b1a91e
11 changed files with 25 additions and 24 deletions
+1 -2
View File
@@ -5,7 +5,6 @@
#include "ActorUtil.h"
#include "Character.h"
#include "RageLog.h"
#include "RageTextureManager.h"
#include <set>
#include "PlayerState.h"
@@ -62,7 +61,7 @@ void AttackDisplay::Init( const PlayerState* pPlayerState )
continue;
}
TEXTUREMAN->CacheTexture( path );
m_TexturePreload.Load( path );
}
}