clean up premium coin logic

This commit is contained in:
Chris Danford
2003-11-09 01:09:35 +00:00
parent c279fd03a4
commit 02679ea68b
13 changed files with 39 additions and 86 deletions
-7
View File
@@ -1012,10 +1012,3 @@ void GameState::StoreRankingName( PlayerNumber pn, CString name )
*aFeats[i].pStringToFill = name;
}
}
bool GameState::UsingPremiumAndPaying()
{
return
(PREFSMAN->m_bVersusForOneCredit || PREFSMAN->m_bDoubleForOneCredit) &&
PREFSMAN->m_iCoinMode == COIN_PAY;
}